Final Fantasy XII is getting a remaster this summer, and recently Square Enix published a video that highlights the game’s narrative and improved cinematics.
For the remaster, titled Final Fantasy XII: The Zodiac Age, the developer has overhauled the visuals and sound; both of these improvements are on display in the trailer. A selection from the game’s remastered soundtrack plays over scenes from its story. Check it out below.
In addition to graphical and audio changes, The Zodiac Age also adds a speed mode, auto saves, faster loading times, and a Trial Mode. It also includes the Zodiac Job System, originally featured in the Japanese-only release of Final Fantasy XII, that lets you choose two of twelve jobs to pursue.
Over the last decade a plethora of classic consoles and computers have been gifted aftermarket solutions to playing games without the need of original game cartridges or discs. From flash cards to compact disc emulators, there are so few systems out there still in need of a future-proof solution. This has left the talented developers behind these devices to focus their efforts on more advanced offerings, with the Game Boy seeming to be next in line for an overhaul.
Update: A spokesperson for BadLand Games confirmed to GameSpot that the publisher also has plans to release a Standard Edition of Axiom Verge for Switch and PS4. Unlike the Multiverse Edition detailed in our original post, the Standard release will only include a copy of the game and “will bring the price down significantly.” More details will be announced at a later time. Additionally, a digital version of the game will be released on the Switch eShop for $20.
Original story: The acclaimed Metroidvania title Axiom Verge is coming to Nintendo Switch, publisher BadLand Games announced today. The game is scheduled to launch this August.
Originally released in 2015 for PS4 (and subsequently ported to PC, PS Vita, Xbox One, and Wii U), Axiom Verge is a side-scrolling action-adventure game in the vein of the original Metroid. Players explore a labyrinthine alien world, using the power-ups you gradually acquire to battle bosses and delve deeper into the planet.
The game was previously only available as a digital title, but the upcoming Switch release will be the physical Multiverse Edition, which is also coming to PS4, Vita, and Wii U. Along with a copy of the game, the Multiverse Edition includes a booklet with art and commentary, a double-sided poster of the game’s world map and items, and a documentary about the game’s creation by 2 Player Productions.
Axiom Verge: Multiverse Edition retails for €30/$30, though as was the case with Rime, the Switch version will be slightly more expensive at €40/$40. To offset the price difference, the Switch release also includes a soundtrack CD, which is available as a preorder incentive for the other versions. We called Axiom Verge “an excellent example of inspired game design” in our review and awarded it 8/10.
Bandai Namco has inadvertently revealed a new Dragon Ball fighting game for PS4, Xbox One, and PC (via Gematsu).
In a Japanese press release dated June 12, the publisher announced a new 2.5D title called Dragon Ball Fighters. The game features three-on-three team battles and is being developed by Arc System Works, the studio behind the Guilty Gear and BlazBlue fighting series.
While the press release didn’t reveal which characters will be making an appearance in Dragon Ball Fighters, it did include a screenshot of Goku clashing with Frieza. A second image also features Vegeta, Cell, and Majin Buu.
Dragon Ball Fighters is due out in “early 2018.” Given the date of the press release, it seems likely Bandai Namco will officially unveil the title next Monday during E3 2017. Meanwhile, the Nintendo Switch version of the most recent Dragon Ball game, Dragon Ball Xenoverse 2, is scheduled to arrive later this year.
The over-the-top, gunslinging, action-hero parody Johnny Gat is one of the more recognizable characters in the Saints Row series. Recently developer Volition announced that it’s bringing him back to its new game, Agents of Mayhem. The catch: he’s an exclusive GameStop pre-order bonus.
In a press release, Volition announced that Johnny Gat is a playable character in its upcoming game. Volition explained that his inclusion is actually somewhat coherent with the narratives of both Saints Row and Agents of Mayhem, and the studio justified it with a pretty convoluted and appropriately absurd explanation.
“The ‘Have God re-create the Earth and retcon the entire world of Saints Row’ ending of Saints Row: Gat Out of Hell means that the dead don’t stay dead,” the press release states. “Johnny is back where he was born–Seoul. Gat’s been hard on the beat in this universe as a Lieutenant in Seoul’s police department, but the tragic events of Devil’s Night left Johnny in a coma. After awakening almost a year later, Johnny discovers that all of the Seoul Metropolitan Police Agency have been wiped out and replaced with COP (Civilian Overwatch Patrol) robot units.”
The Gat DLC includes the character, as well as unique skins, an unlock mission, and a personal mission. He’s voiced by Daniel Dae Kim, who played Johnny Gat in the Saints Row games.
Agents of Mayhem shares many gameplay similarities with Saints Row: it’s an open-world, third-person action game with a comedic, over-the-top story. Unlike Saints Row, however, you’ll be able to explore the world with a team of three agents. You can read our most recent preview of the game here.
It launches on August 15 for PS4, Xbox One, and PC. Keep an eye on GameSpot for more about Agents of Mayhem coming out of E3 2017 next week.
Everyone who pre-orders Battlefront II will get into the beta early, though EA didn’t give any indication as to when the early access period will begin. This offer also applies to people who have already pre-ordered. Additionally, people who pre-order get the Epic Lightsaber Mastery Star Card for Yoda, as well as everything listed below:
Star Wars: The Last Jedi outfits for Kylo Ren and Rey
Instant access to six hero and starfighter epic Star Cards
Kylo Ren: Power Reach and Solid Freeze
Rey: Far Sight and Deep Mind
Starfighters: Enhanced Auxiliary Power and First Order ship upgrade
Instant access to Star Wars: The Last Jedi Millennium Falcon with updated sounds and appearance
In a blog post titled “Get a first look at eight games and more surprises,” EA listed off six of the games it will show during its briefing on June 10. It provided no indication of what kind of surprises to expect, whether they’re The six confirmed games are:
As for the other two games, there is no word yet on what they could be. EA said in its blog post that the briefing will include “new reveals,” so they could be brand-new titles. The show starts at 12 PM PT / 3 PM ET on Saturday, June 10, and is expected to run for 90 minutes. GameSpot will bring you all the news from the show and more as it’s announced. You can watch EA’s EA Play event live here.
Keep checking back with GameSpot for more from E3 2017. Be sure to bookmark GameSpot’s E3 2017 hub to stay in the loop.
E3 2017 is almost upon us, and today Bandai Namco released its E3 trailer for Ace Combat 7.
Unsurprisingly, the short, story-focused video shows off a lot of dogfights and acrobatic flying, but it also reveals a more human element of the game. Although it’s not a gameplay video, it’s still interesting to get a sense of the scale and stakes of the war that the game focuses on. You can see the trailer for yourself above.
The game is the latest in the long-running dogfighting series, and developer Project Aces said that it intends for it to return to the franchise’s roots. Back in January, GameSpot sat down with producer Kazutoki Kono and learned that the studio felt it had to bring Ace Combat back to its original, semi-fictional universe after Ace Combat 6 was set in the real world. “‘Real world’ is very easy to make credible, easy to believe,” he said. “But there are so many constraints as a game. On the other hand, if it’s a hypothetical world, lots of additional setup is needed, but there is a lot of freedom within it.”
The game was originally planned for launch by the end of 2017, but last month Kono announced that it would actually be released sometime in 2018. The publisher explained that the delay was necessary to ensure that Project Aces “achieve[s] the vision” it has for the game.
A number of brick-and-mortar retailers are also offering deals on PlayStation games this week–check with your local store for lists of discounted games.
Additionally, 12-month PS Plus memberships are going for $50 instead of $60 in the Days of Play sale. On top of that, everyone who spends $100 or more on the PS Store through June 20 will receive a $15 credit–and PS Plus memberships count towards the $100.
The Days of Play game sale and PS Plus offer wrap up on June 16.
With June comes E3 and tons of new game announcements, but those games won’t be coming out for a while. Thankfully, there’s still plenty to play in the coming weeks, from Tekken 7 to Crash Bandicoot N. Sane Trilogy. Below, you can see the biggest June releases as well as a list of some of the most notable games coming out this month. You can also see some recent major releases in the video above.
Tekken 7 is the latest installment in the popular fighting game series. The game sees the Mishima Clan’s 20-year blood feud come to its climactic conclusion (complete with military-grade weaponry and big explosions).
2017 ARMS Open Invitational Presented by Biff – Nintendo Switch The 2017 ARMS Open Invitational at E3 will feature 4 show floor play-ins battling against 4 professional gamers. Could YOU be one of those play-ins?! Take a look at the sweet award that the winner will be taking home!
View on YouTube Please support me here on Youtube! The 2017 ARMS Open Invitational at E3 will feature 4 show floor play-ins battling against 4 professional gamers. Could YOU be one of those play-ins?! Take a look at the sweet award that the winner will be taking home!
With E3 right around the corner, we’re putting together lists of all the games you can expect to see at the big-time gaming show. Here, we’re compiling all of the confirmed Nintendo Switch games, including mutiplatform releases, of which there aren’t many yet. We will continue to update this story as more titles are revealed as the show gets closer.
E3 2017 runs June 13-15, with briefings from Microsoft, Sony, Nintendo, Bethesda, Electronic Arts, and Ubisoft planned for the days before the show kicks off. Nintendo specifically will be hosting its Nintendo Spotlight stream on Tuesday, June 13, at 9 AM PT / 12 PM ET / 5 PM BST. Super Mario Odyssey will be a big focus there, but we also be hearing about other games as well.
Additionally, Nintendo plans to host a Treehouse livestream where it will discuss both Switch and 3DS games. However, no specific titles or any kind of schedule for what to expect has been announced so far. You can follow along with the event by checking out our E3 hub for all of our news, previews, and impressions.
All The Nintendo Switch Confirmed For E3 2017 So Far
The video showcases a previously unseen church area and gives fans a glimpse at some of heroine Miriam’s new weapons and skills. The trailer ends with a battle against a new boss known as Bloodless, who uses parasols and torrents of blood to attack Miriam. You can watch the full video below.
Like the Castlevania series, Bloodstained is a side-scrolling adventure with RPG elements. The game is set in 18th century England and tasks players with navigating a complex, demon-infested castle on a quest to find its mysterious summoner and break the curse that was placed on Miriam.
On its (new) website, Accolade says Bubsy: The Woolies Strike Back will feature “a bevy of exotic locations as [Bubsy] travels the planet looking for the beloved Golden Fleece.” The gameplay is similar to the series’ previous games, with Bubsy running, dodging, and jumping over the Woolies.
Accolade also promises Bubsy will have more than 100 new one liners, so whether his lines annoy or delight you (or both), there will be plenty of variety. This time, Black Forest Games is developing the title. The studio previously rebooted the Giana Sisters series with Giana Sisters: Twisted Dreams.
Bubsy: The Woolies Strike Back is out sometime this fall.
Quentin Tarantino made a name for himself back in the early 1990s with the release of Reservoir Dogs, but the recently released Reservoir Dogs: Bloody Days doesn’t come close to reaching the same heights. It amounts to nothing more than a predictable twin-stick shooter that fails to live up to its own potential, let alone the film’s, in any appreciable way.
There’s no narrative to Bloody Days–no character development to create emotional resonance. The game at large isn’t concerned with variety, either, sticking to the same rigid format from start to finish. You take control of reimagined versions of the film’s six leads–Mr. Blonde, Mr. Blue, Mr. Brown, Mr. Pink, Mr. Orange, and Mr. White–and head out on 18 heists. Each mission starts the same: There’s some banter between the two primary characters (you have the option of selecting a third), they walk to a marked position, guns are pulled, and bullets fly as you attempt to shoot your way to a bounty of cash. Aside from differing locations, such as a bank, laundromat, or warehouse, all 18 levels follow this very strict, predictable formula. It doesn’t take long for Bloody Days to fall into repetition, which is made worse when you’re forced to replay sections of levels and rewatch unskippable cutscenes.
Just like the film, death will eventually come to the colorful criminals, but Bloody Days makes it too often of an occurrence in part due to frustrating controls. While keyboard-and-mouse controls offer greater accuracy than a controller, latency between keystrokes and character actions can cause baffling, unexpected deaths. The gamepad fares far worse: The button layout is awkward, with the shoot and sprint actions placed on the bumpers instead of the shoulders, which will trip you up on more than one occasion. While each method of play allows you to choose between preset control schemes, they don’t save, meaning that if you select option B instead of option A and exit back to the game, you default back to option A. This illusion of choice is frustrating, especially considering the other gamepad layouts are more accessible than the default.
Bloody Days does offer an initially compelling mechanic: At the press of a button, you can rewind time and switch to one of your two partners in crime. The actions you performed before switching will occur in real time as you head back into battle, allowing you to set up thrilling shootouts and increase your combo count to earn more points at the end of the heist. While this is exhilarating at first, especially when you’re blasting through waves of enemies with twice the firepower, there are times when enemies you encountered as the first character inexplicably change their path, essentially nullifying any amount of strategy you put into setting up your initial run.
Lamentably, enemy AI is shallow: It’s all too easy to corner foes and either fill them with lead or bash their heads in with a melee weapon. Exploiting the enemy’s predictability like this also overshadows the time-rewind mechanic, which ultimately proves to be more of a risky tool than a necessity. While it’s necessary for the two primary characters you take into battle to reach a mission’s end point, you can rely on just a single character to handle the dirty work. The one exception is when the game puts enemies offscreen who nonetheless send bullets flying your way. This creates a challenge, but it also elicits frustration, since you’re left floundering to avoid getting hit while returning fire to targets you can’t actually see.
Bloody Days’ aesthetic is enticing, with bright colors and generous amounts of blood–an otherwise gruesome picture that works to emphasize the comedic carnage on display. It’s a shame, then, that the game’s performance will kill you more often than the bullets will. During the later levels, Bloody Days chugs along and, in most situations, freezes for a few moments. This inconsistency will get you killed, get one of your partners killed, or occasionally allow you to kill every enemy in your way.
Aside from the Reservoir Dogs name in the title and the colorfully named characters, Bloody Days shares almost nothing in common with its namesake. With its rewind mechanic, you can see the potential for an exhilarating top-down, twin-stick shooter, but this never comes to pass. The game is easily exploitable and produces frustration far too often to become even the slightest bit interesting. Reservoir Dogs: Bloody Days devolves to a banal experience that’s all bark and no bite.