Skip to content

Category: GAMES

GAMES

Crash Bandicoot Trilogy’s Jumping Feels Different Than You Remember, And Here’s Why

https://static.gamespot.com/uploads/original/123/1239113/3261101-crash.jpg

Since its release late last month, Crash Bandicoot fans have noticed that the N. Sane Trilogy–which packages together remastered versions of the first three Crash games–handles differently than the originals, sometimes even making them more difficult. Indeed, this isn’t merely the case of foggy memories after two decades, as the changes stem from design decisions on the part of the collection’s developer.

Unlike the original games, which were developed by Naughty Dog, N. Sane Trilogy was handled by Vicarious Visions. The studio has now responded to feedback concerning some of the perceived changes, particularly the way Crash jumps. It states upfront that it deliberately made some alterations, explaining, “Our goal for the Trilogy was to reduce any points of frustration while preserving the challenge of the originals, and we feel we’ve done that.”

Vicarious says it intended to provide a “cohesive experience across all three games,” which resulted in the adjustments. “The reason for that is because we want the best experience for all players, and Crash’s handling falls into this category,” it explains. “We spent a lot of time studying the three titles and chose the handling from Crash Bandicoot 3: Warped as our Trilogy’s starting point; it represented the most improved and modern approach as it gives players the most control.

“We went through rounds of internal testing, user testing, and iterations to get each game’s handling to just the right place. In the end, we ended up tuning jump differently for each game, so that the jump metrics are the same as the originals. However, there are a few subtle differences in Crash Bandicoot, chief among these being the fact that you fall more quickly upon release of the X button than you did in the original first game.”

Another change involves Crash’s interaction with platforms and enemies, which is due to the use of a new collision system. “[C]ombined with the addition of physics, certain jumps require more precision than the originals,” Vicarious explains. “Much like the handling, we iterated on collision and physics throughout development to make it fair to all players and as faithful to the original games as possible.”

Vicarious also discusses the changes to saves and checkpoints in the first game. This includes the addition of the dynamic difficulty system that wasn’t originally incorporated until the second game, which helps players out after repeatedly failing to complete a level. Despite this, it acknowledges that the first game is challenging–so much so that it suggests that players consider starting with the later games first.

No Caption Provided

Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

“An increased precision is now required in the first game, which makes the gameplay experience different,” it says. “Particularly if you are a new player, you may want to start with the second and third games first, and then come back to try Crash Bandicoot after you’ve had more practice. For those of you who played the originals and acquired a fair amount of muscle memory, re-learning the handling in our game may present an additional challenge you weren’t expecting. But we’re sure you up to the task.”

N. Sane Trilogy was released as a PS4 exclusive in late June, although it may be headed to other platforms eventually. Early sales have appeared to be strong in both the US and Europe, and publisher Activision has said a strong performance “could lead to other things,” perhaps suggesting a new, original Crash game. For more, check out our full Crash Bandicoot N. Sane Trilogy review.

Vía https://www.gamespot.com/articles/crash-bandicoot-trilogys-jumping-feels-different-t/1100-6451744/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube! Subscribe-PNG-12sss

GAMES

New Nintendo 2DS XL Launch Trailer

New Nintendo 2DS XL Launch Trailer
Introducing New Nintendo 2DS XL. Step up to XL screens in a lightweight, go-anywhere system. Available July 28.

Learn more about New Nintendo 2DS XL! https://goo.gl/TcFQnB

#NewNintendo2DSXL #Nintendo3DS

Subscribe for more Nintendo fun! https://goo.gl/09xFdP

Visit Nintendo.com for all the latest! http://www.nintendo.com/

Like Nintendo on Facebook: http://www.facebook.com/Nintendo
Follow us on Twitter: http://twitter.com/NintendoAmerica
Follow us on Instagram: http://instagram.com/Nintendo
Follow us on Pinterest: http://pinterest.com/Nintendo
Follow us on Google+: http://google.com/+Nintendo

View on YouTube
Please support me here on Youtube! Introducing New Nintendo 2DS XL. Step up to XL screens in a lightweight, go-anywhere system. Available July 28.

Learn more about New Nintendo 2DS XL! https://goo.gl/TcFQnB

#NewNintendo2DSXL #Nintendo3DS

Subscribe for more Nintendo fun! https://goo.gl/09xFdP

Visit Nintendo.com for all the latest! http://www.nintendo.com/

Like Nintendo on Facebook: http://www.facebook.com/Nintendo
Follow us on Twitter: http://twitter.com/NintendoAmerica
Follow us on Instagram: http://instagram.com/Nintendo
Follow us on Pinterest: http://pinterest.com/Nintendo
Follow us on Google+: http://google.com/+Nintendo

GAMES

Crash Bandicoot Trilogy’s Jumping Feels Different Than You Remember, And Here’s Why

https://static.gamespot.com/uploads/original/123/1239113/3261101-crash.jpg

Since its release late last month, Crash Bandicoot fans have noticed that the N. Sane Trilogy–which packages together remastered versions of the first three Crash games–handles differently than the originals, sometimes even making them more difficult. Indeed, this isn’t merely the case of foggy memories after two decades, as the changes stem from design decisions on the part of the collection’s developer.

Unlike the original games, which were developed by Naughty Dog, N. Sane Trilogy was handled by Vicarious Visions. The studio has now responded to feedback concerning some of the perceived changes, particularly the way Crash jumps. It states upfront that it deliberately made some alterations, explaining, “Our goal for the Trilogy was to reduce any points of frustration while preserving the challenge of the originals, and we feel we’ve done that.”

Vicarious says it intended to provide a “cohesive experience across all three games,” which resulted in the adjustments. “The reason for that is because we want the best experience for all players, and Crash’s handling falls into this category,” it explains. “We spent a lot of time studying the three titles and chose the handling from Crash Bandicoot 3: Warped as our Trilogy’s starting point; it represented the most improved and modern approach as it gives players the most control.

“We went through rounds of internal testing, user testing, and iterations to get each game’s handling to just the right place. In the end, we ended up tuning jump differently for each game, so that the jump metrics are the same as the originals. However, there are a few subtle differences in Crash Bandicoot, chief among these being the fact that you fall more quickly upon release of the X button than you did in the original first game.”

Another change involves Crash’s interaction with platforms and enemies, which is due to the use of a new collision system. “[C]ombined with the addition of physics, certain jumps require more precision than the originals,” Vicarious explains. “Much like the handling, we iterated on collision and physics throughout development to make it fair to all players and as faithful to the original games as possible.”

Vicarious also discusses the changes to saves and checkpoints in the first game. This includes the addition of the dynamic difficulty system that wasn’t originally incorporated until the second game, which helps players out after repeatedly failing to complete a level. Despite this, it acknowledges that the first game is challenging–so much so that it suggests that players consider starting with the later games first.

No Caption Provided

Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

“An increased precision is now required in the first game, which makes the gameplay experience different,” it says. “Particularly if you are a new player, you may want to start with the second and third games first, and then come back to try Crash Bandicoot after you’ve had more practice. For those of you who played the originals and acquired a fair amount of muscle memory, re-learning the handling in our game may present an additional challenge you weren’t expecting. But we’re sure you up to the task.”

N. Sane Trilogy was released as a PS4 exclusive in late June, although it may be headed to other platforms eventually. Early sales have appeared to be strong in both the US and Europe, and publisher Activision has said a strong performance “could lead to other things,” perhaps suggesting a new, original Crash game. For more, check out our full Crash Bandicoot N. Sane Trilogy review.

Vía https://www.gamespot.com/articles/crash-bandicoot-trilogys-jumping-feels-different-t/1100-6451744/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube! Subscribe-PNG-12sss

GAMES

RuneScape Is Coming To Mobile, Will Be Cross-Play With PC

https://static.gamespot.com/uploads/scale_super/1539/15391776/3261083-old-school-on-mobile.jpg

RuneScape, that MMO that you probably played in middle or high school, is still around, and developer Jagex announced today that it’s coming to mobile devices. What’s more, it’ll support cross-play between mobile and PC.

Both RuneScape and Old-School RuneScape will be coming to mobile, with Old-School RuneScape launching this winter and RuneScape coming after that. They’ll be fully cross-play compatible between PC and mobile–meaning that you’ll be able to close the game on your PC and pick it up seamlessly on your phone, the developer stated in a press release. You can see some screenshots from the mobile versions below; the first four images are from Old-School RuneScape, while the last is from RuneScape.

No Caption Provided
Gallery image 1Gallery image 2Gallery image 3Gallery image 4

“The RuneScape titles will become the first mainstream and established Western MMORPGs on mobile in full and the first to deliver cross-platform play between PC and mobile platforms,” the developer claimed.

In case you haven’t been following the game closely since its heyday in the mid-2000s, RuneScape is actually now two different games. RuneScape is the current iteration of the game that the developer has been working on since 2001. Old-School RuneScape, meanwhile, is based on the 2007 version of the game and was released in 2013; updates for the game are voted on by the player community.

Runescape continues to receive frequent support and content updates from Jagex. In the 16 years since its launch, the developer has created several expansions and released overhauls such as the “Runescape 3” update. It is free-to-play, but it also has an optional, paid subscription.

Vía https://www.gamespot.com/articles/runescape-is-coming-to-mobile-will-be-cross-play-w/1100-6451741/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube! Subscribe-PNG-12sss

GAMES

RuneScape Is Coming To Mobile, Will Be Cross-Play With PC

https://static.gamespot.com/uploads/scale_super/1539/15391776/3261083-old-school-on-mobile.jpg

RuneScape, that MMO that you probably played in middle or high school, is still around, and developer Jagex announced today that it’s coming to mobile devices. What’s more, it’ll support cross-play between mobile and PC.

Both RuneScape and Old-School RuneScape will be coming to mobile, with Old-School RuneScape launching this winter and RuneScape coming after that. They’ll be fully cross-play compatible between PC and mobile–meaning that you’ll be able to close the game on your PC and pick it up seamlessly on your phone, the developer stated in a press release. You can see some screenshots from the mobile versions below; the first four images are from Old-School RuneScape, while the last is from RuneScape.

No Caption Provided
Gallery image 1Gallery image 2Gallery image 3Gallery image 4

“The RuneScape titles will become the first mainstream and established Western MMORPGs on mobile in full and the first to deliver cross-platform play between PC and mobile platforms,” the developer claimed.

In case you haven’t been following the game closely since its heyday in the mid-2000s, RuneScape is actually now two different games. RuneScape is the current iteration of the game that the developer has been working on since 2001. Old-School RuneScape, meanwhile, is based on the 2007 version of the game and was released in 2013; updates for the game are voted on by the player community.

Runescape continues to receive frequent support and content updates from Jagex. In the 16 years since its launch, the developer has created several expansions and released overhauls such as the “Runescape 3” update. It is free-to-play, but it also has an optional, paid subscription.

Vía https://www.gamespot.com/articles/runescape-is-coming-to-mobile-will-be-cross-play-w/1100-6451741/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube! Subscribe-PNG-12sss

GAMES

The Best Cosplay From Disney’s D23 Expo 2017

https://static.gamespot.com/uploads/scale_large/104/1049837/3260868-d23-2017-cosplay-gamespot-1763.jpg


Spider-Man – drewthecostumer

Disney’s D23 expo had some major announcements this year. Kingdom Hearts 3 got a 2018 release date and details on a new Toy Story-themed world. We talked with Star Wars Battlefront 2’s leading actress about her role in the game. And Insomniac Games teased some tantalizing story details for the PS4 Spider-man game.

But one of the most fun things to see at any convention is the cosplay, and D23 was no exception. With standout costumes features favorites like Kingdom Hearts’ Sora, Star Wars’ Boba Fett, and Spider-Man, click ahead to check out some of the best cosplayers we saw at the show!

All photography credit goes to GameSpot’s Anthonyr1

Vía https://www.gamespot.com/gallery/the-best-cosplay-from-disneys-d23-expo-2017/2900-1347/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube! Subscribe-PNG-12sss

GAMES

Nintendo 3DS – Hey! Pikmin “Hey Helper” Trailer

Nintendo 3DS – Hey! Pikmin “Hey Helper” Trailer
Half-pint hero, Captain Olimar, is on a mission to save…himself!? Hey! Pikmin comes to Nintendo 3DS systems on July 28.

Learn more about Hey! Pikmin! https://goo.gl/LckpTu

#Nintendo3DS #HeyPikmin

Subscribe for more Nintendo fun! https://goo.gl/09xFdP

Visit Nintendo.com for all the latest! http://www.nintendo.com/

Like Nintendo on Facebook: http://www.facebook.com/Nintendo
Follow us on Twitter: http://twitter.com/NintendoAmerica
Follow us on Instagram: http://instagram.com/Nintendo
Follow us on Pinterest: http://pinterest.com/Nintendo
Follow us on Google+: http://google.com/+Nintendo

View on YouTube
Please support me here on Youtube! Half-pint hero, Captain Olimar, is on a mission to save…himself!? Hey! Pikmin comes to Nintendo 3DS systems on July 28.

Learn more about Hey! Pikmin! https://goo.gl/LckpTu

#Nintendo3DS #HeyPikmin

Subscribe for more Nintendo fun! https://goo.gl/09xFdP

Visit Nintendo.com for all the latest! http://www.nintendo.com/

Like Nintendo on Facebook: http://www.facebook.com/Nintendo
Follow us on Twitter: http://twitter.com/NintendoAmerica
Follow us on Instagram: http://instagram.com/Nintendo
Follow us on Pinterest: http://pinterest.com/Nintendo
Follow us on Google+: http://google.com/+Nintendo

GAMES

Nintendo 3DS – Miitopia “Look Up, Look Down” Trailer

Nintendo 3DS – Miitopia “Look Up, Look Down” Trailer
Cast your friends and family in your very own adventure. Miitopia comes to Nintendo 3DS systems on July 28.

Learn more about Miitopia! https://goo.gl/AvX7EV

#Nintendo3DS #Miitopia

Subscribe for more Nintendo fun! https://goo.gl/09xFdP

Visit Nintendo.com for all the latest! http://www.nintendo.com/

Like Nintendo on Facebook: http://www.facebook.com/Nintendo
Follow us on Twitter: http://twitter.com/NintendoAmerica
Follow us on Instagram: http://instagram.com/Nintendo
Follow us on Pinterest: http://pinterest.com/Nintendo
Follow us on Google+: http://google.com/+Nintendo

View on YouTube
Please support me here on Youtube! Cast your friends and family in your very own adventure. Miitopia comes to Nintendo 3DS systems on July 28.

Learn more about Miitopia! https://goo.gl/AvX7EV

#Nintendo3DS #Miitopia

Subscribe for more Nintendo fun! https://goo.gl/09xFdP

Visit Nintendo.com for all the latest! http://www.nintendo.com/

Like Nintendo on Facebook: http://www.facebook.com/Nintendo
Follow us on Twitter: http://twitter.com/NintendoAmerica
Follow us on Instagram: http://instagram.com/Nintendo
Follow us on Pinterest: http://pinterest.com/Nintendo
Follow us on Google+: http://google.com/+Nintendo

GAMES

Final Fantasy Fighting Game Beta Registration Opens

https://static.gamespot.com/uploads/scale_super/1578/15787979/3261030-4769289563-media.jpg

Square Enix is bringing the Final Fantasy arcade fighter, Dissidia Final Fantasy NT, to PlayStation 4 next year, but some fans will have an opportunity to try the game before then. Today, the publisher announced it will be hosting a closed beta for the game ahead of its release, and players can begin registering for access to it.

While Square Enix hasn’t revealed the exact date for when the closed beta will begin, the publisher says it will take place this summer, and more details regarding the event will be announced soon. Players who’d like a chance to participate can sign up now, but as with other closed betas, space is limited, so only a select number will be chosen. North and Latin American players can register for the closed beta here, while those in PAL regions can sign up here.

No Caption Provided
Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10Gallery image 11Gallery image 12Gallery image 13Gallery image 14

Dissidia Final Fantasy is a 3D fighting game series that features heroes, villains, and levels drawn from Final Fantasy’s 30-year history. The first installment was released for PSP back in 2009 and was followed by a sequel in 2011. The upcoming PS4 iteration is a home console port of the arcade game that was released in Japan in 2015. This entry features a revamped three-versus-three team-based battle system, over 20 playable characters, and iconic Final Fantasy Summons that can be called into battle.

Dissidia Final Fantasy NT is slated to arrive in early 2018. You can read more about the upcoming closed beta on Square Enix’s blog. Meanwhile, a number of other high profile Final Fantasy releases have come out recently. Last week saw the release of Final Fantasy XII: The Zodiac Age, a critically acclaimed remaster of the PS2 installment, while the Stormblood expansion for Final Fantasy XIV and a new DLC episode for Final Fantasy XV both launched in June.

Vía https://www.gamespot.com/articles/final-fantasy-fighting-game-beta-registration-open/1100-6451740/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube! Subscribe-PNG-12sss

GAMES

Super Mario Odyssey – Getting The Band Back Together Gameplay

https://static.gamespot.com/uploads/square_medium/1574/15746725/3260441-feature_marioodyssey_allmusicians_site.jpg
We got another try at the Super Mario Odyssey E3 2017 demo and found all of the musicians for a quest to put on a cool concert in New Donk City!

Vía https://www.gamespot.com/videos/super-mario-odyssey-getting-the-band-back-together/2300-6439876/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube! Subscribe-PNG-12sss

GAMES

New Atari Console Will Bring “Current Gaming Content” As Well As Classic Titles

https://static.gamespot.com/uploads/scale_super/1556/15568848/3261025-74b88914-9c00-4168-9000-67854d273af11.jpeg

Atari has revealed new details and images of its first console in over 20 years, the Ataribox. The company has said it wants to bring both “current” and “classic” gaming content to the new device, which will contain “modern internal specs.”

Atari said in a newsletter to fans (via Kotaku AU) that its “objective is to create a new product that stays true to our heritage while appealing to both old and new fans of Atari.” As such, it intends to launch two editions of its new console: a red/black version and a wood version. The company stated that both variants will possess “a smooth design, with ribs that flow seamlessly all around the body of the product, a front panel that can be either wood or glass, a front facing logo, indicator lights that glow through the material, and an array of new ports (HDMI, 4xUSB, SD).

No Caption Provided
Gallery image 1Gallery image 2Gallery image 3

“As you can guess, those ports suggest modern internal specs,” the publisher added. “It also means that while we will be delivering classic gaming content, we will also be delivering current gaming content.”

Take a look at the first images of the new device–which is separate to AtGames’ NES Classic-like Flashback 8 microconsole–above. No price or release date have been announced for the Ataribox, which was first teased in June, though the company said “lots more information and status updates” will come as development progresses.

The last Atari console to launch was the Jaguar in 1993, but the releases of the original PlayStation and Sega Saturn in 1995 further hindered the Jaguar’s already-struggling sales. Ultimately this lead to a decline in fortunes for Atari, which had previously pioneered the games industry in western markets with titles such as Pong, Pac-Man, and Space Invaders.

The Atari brand has since changed hands a number of times. More recently the majority of the company’s business has been in publishing mobile games such as RollerCoaster Tycoon Touch, though the current owner of the Atari name–Atari SA, previously called Infogrames–is almost entirely separate from the original company from the ’70s, ’80s, and ’90s.

Vía https://www.gamespot.com/articles/new-atari-console-will-bring-current-gaming-conten/1100-6451738/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube! Subscribe-PNG-12sss

GAMES

New Blade Runner 2049 Trailer Delivers Stylish Futuristic Action

http://ifttt.com/images/no_image_card.png

The second trailer for the upcoming sci-fi sequel Blade Runner 2049 is here. The follow-up to Ridley Scott’s classic 1982 movie is set for release in October, and this new trailer provides plenty of new footage not contained in the previous promo. Check it out below:

Blade Runner 2049 stars Ryan Gosling as K, a cop in futuristic LA who unearths a long-buried secret that threatens to destroy society. K’s discovery leads him to track down former cop Rick Deckard, played by Harrison Ford, who reprises his role from the original movie.

In a recent interview with The Hollywood Reporter, director Denis Villeneuve (Arrival, Sicario) spoke about the challenges of making a sequel to such an iconic film. “Ryan and I made peace with the idea that the chances of success were very narrow,” he said. “I came on board because the script was very strong. But no matter what you do, no matter how good what you’re doing is, the film will always be compared to the first, which is a masterpiece. So I made peace with that. And when you make piece with that, you are free.”

The director went on to explain that although Scott created the distinctive world of the original movie, he was very hands-off in his role as producer on the sequel. “He said, ‘It’s your movie. I’ll be there if you need me, otherwise I’ll be away,'” Villeneuve said. “And I must say he was not there physically, but I felt his presence all the time, because I was dealing with his universe all the time. So in a way he wasn’t there, but he was there a lot at the same time.”

Blade Runner 2049 also stars Ana de Armas, Jared Leto, and Robin Wright. It hits theaters on October 6, 2017.

Vía https://www.gamespot.com/articles/new-blade-runner-2049-trailer-delivers-stylish-fut/1100-6451739/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube! Subscribe-PNG-12sss

GAMES

Two More Xbox One X Games Getting 4K Enhancements

http://ifttt.com/images/no_image_card.png

Xbox One X was officially unveiled at E3 2017, when Microsoft announced its new console would enhance a bunch of games to support 4K resolution. Now, the company has revealed two more titles that will be playable in “4K Ultra HD.”

On the official Xbox website, both The Evil Within 2 and Wolfenstein II: The New Colossus now show the “Xbox One X Enhanced,” “HDR,” and “4K Ultra HD” logos. They join the new Xbox console’s growing list of 4K-supported games, which includes Crackdown 3, Assassin’s Creed: Origins, Sea of Thieves, and more.

In addition, a bunch of existing first-party Xbox games will receive updates to support 4K when Xbox One X comes out. These include Gears of War 4, Forza Horizon 3, Killer Instinct, Minecraft, and Halo 5.

Xbox One X launches November 7 for US $499 / £449 / AU $649. For more on the upgraded Xbox device, check out everything we know about Xbox One X.

The Evil Within 2 and Wolfenstein II were also both revealed at E3 this year. The former launches for PlayStation 4, Xbox One, and PC on Friday, October 13, and it recently received new gameplay clips–watch them here.

The latter, meanwhile, contains a combat mission in which you’re wheelchair-bound, which we thought was bold and empowering. It’s coming to PS4, Xbox One, and PC on October 27.

Vía https://www.gamespot.com/articles/two-more-xbox-one-x-games-getting-4k-enhancements/1100-6451737/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube! Subscribe-PNG-12sss

GAMES

Top 10 UK Sales Chart: Final Fantasy 12’s PS4 Remaster Debuts At Top

http://ifttt.com/images/no_image_card.png

Final Fantasy XII: The Zodiac Age has debuted at No.1 for the week ending July 15, handing publisher Square Enix its first No.1 since 2016’s Deus Ex: Mankind Divided. The RPG forced the Crash Bandicoot N. Sane Trilogy down from top spot last week to No.3 this, while retailer promotions help Call of Duty: Infinite Warfare to No.2.

Overwatch falls one place to No.4 meanwhile, despite sales actually increasing 82% week-on-week, according to sales monitor Chart-Track. Below that, the ever-present Grand Theft Auto V rounds off the top five in its 200th week on the chart.

Final Fantasy XII: The Zodiac Age is the PS4 remaster of the PS2 classic, first released in 2006 (2007 in Europe). In our verdict, critic Miguel Concepcion said the spruced up version contains “a wealth of improvements and changes, delivering a fresh experience even if you’ve memorized the path from The Phon Coast to The Tomb of Raithwall.

“While its enhancements do not translate into a brand new game for existing fans, The Zodiac Age is nonetheless invigorating,” he continued. “For an experience that can last over a hundred hours, the subtle tweaks therein go a long way in showcasing Final Fantasy XII’s grand trek in a new light. Its epic, lore-abundant story and its time-tested Gambit System should also appeal to those who missed out on the mainline series’ trip to Ivalice the first time around. And thanks in part to the new audio and speed options, The Zodiac Age is an ideal definitive edition: one that improves the game over its original version across the board.”

Read more in our full Final Fantasy XII: The Zodiac Age review, or check out our review roundup for a wider view of critical opinion on the RPG.

You can read the full top 10 sales chart below, courtesy of Chart-Track. Note this table does not include digital sales data, and so should not be considered representative of all UK game sales.

Top 10 UK Sales Chart

  1. Final Fantasy XII: The Zodiac Age
  2. Call of Duty: Infinite Warfare
  3. Crash Bandicoot N. Sane Trilogy
  4. Overwatch
  5. Grand Theft Auto V
  6. Forza Horizon 3
  7. Minecraft: Xbox Edition
  8. Wipeout: Omega Collection
  9. Horizon Zero Dawn
  10. Injustice 2

Vía https://www.gamespot.com/articles/top-10-uk-sales-chart-final-fantasy-12s-ps4-remast/1100-6451736/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube! Subscribe-PNG-12sss

GAMES

Fighting Game BlazBlue Cross Tag Battle Announced At Evo 2017

http://ifttt.com/images/no_image_card.png

This weekend at the Evo 2017 fighting game championships, Arc System Works announced BlazBlue Cross Battle Tag. A 2D fighting game, Cross Tag Battle is a crossover title that features characters from franchises like Persona 4 Arena, BlazBlue, and Under Night In-Birth.

“Look forward to the tag team battle that no one has ever imagined!” reads a line from the game’s description (via Polygon).

Going off the first trailer, which you can see above, it looks like Cross Tag Battle is a 2v2 tag battle game where you choose characters from the different franchises.

Cross Tag Battle is scheduled to launch in 2018 for consoles, though there are no further details available about the game.

Here are some other stories from Evo 2017:

Vía https://www.gamespot.com/articles/fighting-game-blazblue-cross-tag-battle-announced-/1100-6451735/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube! Subscribe-PNG-12sss