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New Viacom Study Finds Young People Trust Less, But Are Still Happy

Young people’s trust in key figures such as politicians and religious leaders has fallen sharply over the past five years but they remain largely happy, according to Viacom Global Insights’ latest global study.

Viacom Global Insights, the global research arm of Viacom Inc. the US media company behind youth-oriented channels such as Nickelodeon and MTV as well as Hollywood studio Paramount, surveyed 28,600 people aged 6 to 54 online in 30 major countries about a wide range of views.

In a time of turbulent politics and religious conflict, just nine percent of respondents described themselves as trustful of religious leaders and a mere two percent said the same of their countries’ politicians.

Since the last survey in 2012, trust for religious leaders has tumbled 33 percentage points and the figure for politicians fell 25 points among people age 30 and younger in the 27 countries that were polled both years.

Views, however, varied sharply among countries, with trust in religious leaders reaching a high of 32 percent in Nigeria.

Trust also slipped for doctors, teachers and even friends, with people in every country identifying their mothers as the most trusted.

But the Viacom survey, dubbed “The Next Normal: The Rise of Resilience,” found that the percentage of people who said they were happy overall was virtually unchanged at 76 percent.

“The overwhelming theme that’s come out of this is that the human is a very resilient animal,” said Christian Kurz, Viacom’s Senior Vice President for Global Consumer Insights.

Asked to define happiness, most people in both 2012 and 2017 pointed to spending time with family and friends.

But next in importance in 2017 — especially in developed countries — was ensuring time for vacation and enjoyment, while in 2012 more people focused on money.

Kurz said he sensed a shift in attitudes in the wake of the global economic crisis, with many people feeling powerless.

“If you don’t really have a choice, then you focus on the things that you do have control over — and the people you spend time with, you have control over,” Kurz said.

“What we’re seeing now is that that’s becoming even more important,” he said.

Coming from the parent company of MTV, the survey also offered quirky insights on music culture.

The study found that three-quarters of Indians said they occasionally danced alone in their rooms to music, while the Japanese came in last with 27 percent admitting to solitary moves.

Below is more about Viacom Global Insights’ “The Next Normal: Rise of Resilience” study, via insights.viacom.com:

Introducing The Next Normal: Rise of Resilience

Today, we’re proud to announce the official launch of our newest project, The Next Normal: Rise of Resilience.

Five years ago we released our study The Next Normal, which offered an unprecedented view of the attitudes of young people around the world and their outlooks on life.

The Next Normal: Rise of Resilience video from Viacom Global Insights on Vimeo.

A lot has happened since then. How have things changed?

Today, we’re proud to announce the official launch of our newest project, The Next Normal: Rise of Resilience. This massive study spanned 28,600 people aged 6 to 54 in 30 countries*.

We found that people are more worried now about personal safety and terrorism — yet they remain as happy as ever. In response to these trying times, resilience is on the rise.

The Next Normal: Rise of Resilience found that people everywhere are coping in four ways:

Standing up to uncertainty. No matter their age or where they live, people feel equipped to handle life’s challenges. Spending time with others, listening to music, watching TV, and sometimes just crying all serve to keep stress in check. Music offers a necessary escape and humor is a relied-upon tool for achieving more in life. The end result? A greater sense of personal strength.

Staying grounded. While most say they always look for the positive, a hard-edged realism lurks in the background. People see the world as imperfect. They are losing faith in religious leaders, government and politicians, even in their own judgment. Their approach to life is grounded and realistic, with most saying they “keep it real” and are true to the people they’re closest to. When asked who inspires the most confidence in them, the most common answer was “Mom.”

Enjoying the moment. In 2012, people defined happiness in terms of time and money. In 2017, their sources of contentment shifted from the material to the experiential. Success today is more about deep connections to others and less about superficial markers like looking good or driving a nice car. The top 5 signs of success now are happiness, being part of a loving family, enjoying your job, finding balance in life, and being around the right people.

Coming together. In both the digital and real worlds, people’s networks are growing. They have more contacts on social media, more online “friends” that they don’t know in real life, and more IRL friends than in 2012. The internet is helping people connect more with others, exposing them to new perspectives, and inspiring curiosity and community action. There is a pervasive and strengthening sense of unity among people of all ages – most agree that their age group has the potential to change the world for the better.

* 30 countries surveyed: Argentina, Australia, Brazil, Canada, Chile, China, Colombia, France, Germany, Hungary, India, Indonesia, Italy, Japan, Malaysia, Mexico, Netherlands, New Zealand, Nigeria, Philippines, Poland, Portugal, Russia, Saudi Arabia, South Africa, Spain, Sweden, Turkey, UK, US

–Ends-

More Nick: Nickelodeon Australia Unveils New Research Study On Australian Dads!

Original source: AFP via Daily Mail Online; Additional source: Dunya News.


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Vía http://nickalive.blogspot.com/2017/08/new-viacom-study-finds-young-people.html ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube! Subscribe-PNG-12sss

Opening 107 Card Packs in Hearthstone’s Knights of the Frozen Throne Expansion

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We are on the hunt for legendaries in Hearthstone’s latest DLC addition based around Warcraft’s Wrath of the Litch King expansion. Here’s what we got!

Vía https://www.gamespot.com/videos/opening-107-card-packs-in-hearthstones-knights-of-/2300-6440375/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube!

Canceled PS4 Game Would Have Let You Play Team Deathmatch As Gnomes

Did you know a game about gnomes killing each other almost made it to the PS4? In the latest Unseen64 video, Liam Robertson reports that a shooter with the working title “Gnomageddon” was in development at Sony San Diego up until late last year.

Originally rumored to be a new game from Sucker Punch, the online multiplayer game actually originated on the side of the San Diego Studio that traditionally handled porting NBA games to handhelds. When licensing fees for those games jumped up in the early 2010s, the team responsible for them switched gears and started looking to do something more original. Not long after, the company held a PlayStation Game Jam which is when, according to Robertson, the idea for “Gnomageddon” came about. It, alongside another project, won the competition and were pursued further.

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That second game was Kill Strain, the mutant MOBA whose servers shutdown earlier this year, and it was given precedence. As it went through development between 2013 and 2016 and suffered from various setbacks, more resources were taken from the Gnomageddon to work on getting in complete. As a result, there was apparently no more than eleven people working on the whimsical shooter at any one time, but despite that, Robertson claims in his reporting that there was a lot of enthusiasm for it at the studio.

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In “Gnomageddon” teams of good gnomes would shoot teams of bad gnomes in locales approximating the picket-fenced backyards of 1950s suburbia. There would be three different modes, including a versus one where most of the attention was focused. And like its sibling, Kill Strain, “Gnomageddon” would also resemble a MOBA and be free-to-play. There were different classes and different items, each resembling something that might be cobbled together out of materials you might find in the backyard if you were a garden gnome.

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It even had a fully-fleshed out backstory for the gnomes and how they came to be that borrowed from traditional gnome-lore (yes, that’s a thing) and some of the development team’s own unique additions, including the game’s premise which put gnomes created in Europe and imbued with sentience in charge of guarding random houses in America from armed insurrection by “evil gnomes.” One of these was called Conquest and he wanted revenge for something, but also gnomes, with guns.

However, Kill Strain’s long development and later financial failure led Sony San Diego to suffer layoffs and lose people who were working on both games. Robertson says in the video that many people at the studio thought development on “Gnomageddon” might persist due to strong positive feedback from internal game testers, but the inability of Kill Strain to ever find a sustainable player-base ended up dooming both games.

Vía http://kotaku.com/canceled-ps4-game-would-have-let-you-play-team-deathmat-1797784439 ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube!

Nickelodeon Unveils New JoJo Siwa Stickers For iMessage

Calling all SIWANATORS! Dream crazy big with Nickelodeon’s brand-new official JoJo Siwa Stickers iMessage App! Featuring JoJo Siwa’s signature style and expressive personality, you can now chat bigger, better, faster, stronger with these stickers on all your photos and in all your chat messages! Download them for FREE on the iMessage app store today: http://at.nick.com/2vXzr7d

Download today for FREE!

Buy Tickets For SLIMEFEST 2017!

More Nick: Nickelodeon UK Launches “Infinity Islands” Gaming World! Play now!


Follow NickALive! on Twitter, Tumblr, Google+, via RSS, on Instagram, and/or Facebook for the latest Summer on Nickelodeon News and Highlights!

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Lawbreakers PC Review

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Ever since the introduction of jump pads in shooters, an FPS that offered greater freedom of flight was inevitable. Lawbreakers feels like one such result. There’s a moderate learning curve to maneuvering and surviving in-air and within the myriad anti-gravity spheres of the game’s arenas. When you do manage to adapt to sniping on the fly or boosting down a corridor with strategic purpose, the resulting outcomes can feel sublime even if you rarely receive the post-match MVP award.

Even with the possibility of vertical movement, FPS maps are wasted if there aren’t adequate weapons and abilities to play with. Lawbreakers addresses this challenge through an intelligible diversity in the armaments and specialities spread across its nine classes. There’s a reasonable assortment of advanced finesse fighters, beginner-friendly gateway classes, and well-rounded combatants who are useful in any map/mode combination. Even after about 100 matches, it was pleasing to see that no one class dominated, especially among high performing players, which is a credit to developer Boss Key’s thoughtfulness in honing these characters.

The lack of standardized weapon and movement types make each of these fighters all the more distinct. The Vanguard, for instance, offsets the immense potency of having a gatling gun by not having a secondary weapon. The lack of boosts or upward mobility makes the armored Titan seemingly useless when delivering the batteries in Overcharge, but this class is invaluable for guarding the battery when it’s charging at your base (the mode’s main goal). And learning how to optimize a role based on your team makeup, map, and mode is part of the fun, which is perpetuated by the welcome ability to change your classes mid-match.

No Caption Provided
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While Lawbreakers isn’t the type of shooter that awards skill-boosting gear as you level up, discovering additional gameplay depth after getting the hang of flying becomes its own reward. Like experienced Street Fighter competitors, advanced players will feel a sense of accomplishment learning which tactics and attacks work best against specific classes. The challenge is in discerning who you’re fighting in a given moment since the already-cluttered user interface does little to convey that specific kind of visual information. Tailoring an attack strategy against a class works when you’re in a sudden mid-air duel just yards apart, less so when you’re trading shots across a courtyard and you can’t tell if you’re firing at an Assassin or a Wraith.

From the Asian-influenced architectural designs of the Redfalls map or the futuristic shopping mall that makes up the Promenade arena, Lawbreakers’ battlegrounds are well-carved to accommodate every class. The balanced mix of wide open spaces and confining passages in all of Lawbreakers’ maps present a wealth of combat scenarios. That includes turning the tables on the predator/prey dynamic or using your environment to gain a tactical advantage. The Juggernaut, in particular, will no doubt become the bane of many, thanks to the class’ hallway-sized pop-up barrier. Imagine playing the swift Assassin, thinking that you had a straight shot to deliver a ball to the goal, only to have the Juggernaut throw up a wall at the homestretch.

Such obstacles are easily countered by knowing the alternative routes. As with any shooter map, time is the only factor preventing you from committing every turn, shortcut, and hiding spot to memory. A common benefit of knowing the layout well is the palpable gratification of taking a battery or ball from the center of the map to your goal in less than 5 seconds in the Overcharge and Blitzball modes.

This map memory learning curve wouldn’t be as steep if not for all the time you spend running into locked doors and crossing invisible boundaries that pick away at your health. The maps’ other shortcoming is the environmental art style, where futuristic surroundings can’t mask the arenas’ uninspired visuals.

The contrast of richness in functionality and lack of memorable visuals also applies to Lawbreakers’ ensemble cast. Their designs support the notion that high detail does not equate to pleasing aesthetics. You only need to look to the class selection screen to see the fighting game influence, where a large and culturally diverse group exude personality, hungry for a fight. Yet despite their array of outfits and confidence-oozing body language, this group largely lacks the magnetic charisma that inspires loyalty and discussion of favorite characters in real life.

No Caption Provided
Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

With any given Quick Match, your mileage will vary on how many strangers decide to work as team players. It’s a testament to the combative appeal of Lawbreakers that it’s not unusual to engage in brief isolated duels. Whether a player’s motivation is to distract an opponent from the objective or the bloodlust of notching another kill, it’s a shame that there is no Deathmatch or Team Deathmatch mode to add variety to a suite of match types centered around delivering items to goals or dominating territory.

Given the unique demands of anti-gravity gameplay, the PC version’s comprehensive yet concise tutorials turn out to be crucial for onboarding new users. That makes their puzzling omission from the PS4 version disappointing. The fact that you’re given currency for participating in the tutorials on PC only twists the knife. To further affirm the PC version as the preferred platform, we also experienced post-match glitches that forced us to relaunch the game from time to time on PS4.

Lawbreakers delivers dopamine hits beyond the arena through post-match score tallies and letter grading. Continuous play also begets higher player profile levels which–after every level up–yields Lawbreakers’ cosmetic customization reward: Stash Crates. Capitalizing on the ever-popular, anticipation-driven appeal of random card packs, these loot boxes–packing four items of various rarities (and the occasional in-game currency)–reinforce Lawbreakers’ replayability. And the spectacle of opening these crates is as ceremonious and well-animated as anything you’ll find in Madden or Plants Vs. Zombies: Garden Warfare.

One sign of any worthwhile team-based shooter is a level of accessibility where everyone feels they can contribute no matter their play style, and Lawbreakers succeeds in this manner. And while the lack of Deathmatch is a lost opportunity, its sufficient playlist of modes offers a viable outlet to flaunt your kill/death ratio, even if it’s at the expense of team success. What counts is that its fresh anti-gravity mechanics transcends its first-glance novel appeal and creates limitless combat situations that will be new and inviting to many shooter fans.

Vía https://www.gamespot.com/reviews/lawbreakers-pc-review/1900-6416728/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube!

Lawbreakers PS4 Review

https://static.gamespot.com/uploads/scale_super/1484/14849348/3272709-0000.png

Ever since the introduction of jump pads in shooters, an FPS that offered greater freedom of flight was inevitable. Lawbreakers feels like one such result. There’s a moderate learning curve to maneuvering and surviving in-air and within the myriad anti-gravity spheres of the game’s arenas. When you do manage to adapt to sniping on the fly or boosting down a corridor with strategic purpose, the resulting outcomes can feel sublime even if you rarely receive the post-match MVP award.

Even with the possibility of vertical movement, FPS maps are wasted if there aren’t adequate weapons and abilities to play with. Lawbreakers addresses this challenge through an intelligible diversity in the armaments and specialities spread across its nine classes. There’s a reasonable assortment of advanced finesse fighters, beginner-friendly gateway classes, and well-rounded combatants who are useful in any map/mode combination. Even after about 100 matches, it was pleasing to see that no one class dominated, especially among high performing players, which is a credit to developer Boss Key’s thoughtfulness in honing these characters.

The lack of standardized weapon and movement types make each of these fighters all the more distinct. The Vanguard, for instance, offsets the immense potency of having a gatling gun by not having a secondary weapon. The lack of boosts or upward mobility makes the armored Titan seemingly useless when delivering the batteries in Overcharge, but this class is invaluable for guarding the battery when it’s charging at your base (the mode’s main goal). And learning how to optimize a role based on your team makeup, map, and mode is part of the fun, which is perpetuated by the welcome ability to change your classes mid-match.

No Caption Provided
Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

While Lawbreakers isn’t the type of shooter that awards skill-boosting gear as you level up, discovering additional gameplay depth after getting the hang of flying becomes its own reward. Like experienced Street Fighter competitors, advanced players will feel a sense of accomplishment learning which tactics and attacks work best against specific classes. The challenge is in discerning who you’re fighting in a given moment since the already-cluttered user interface does little to convey that specific kind of visual information. Tailoring an attack strategy against a class works when you’re in a sudden mid-air duel just yards apart, less so when you’re trading shots across a courtyard and you can’t tell if you’re firing at an Assassin or a Wraith.

From the Asian-influenced architectural designs of the Redfalls map or the futuristic shopping mall that makes up the Promenade arena, Lawbreakers’ battlegrounds are well-carved to accommodate every class. The balanced mix of wide open spaces and confining passages in all of Lawbreakers’ maps present a wealth of combat scenarios. That includes turning the tables on the predator/prey dynamic or using your environment to gain a tactical advantage. The Juggernaut, in particular, will no doubt become the bane of many, thanks to the class’ hallway-sized pop-up barrier. Imagine playing the swift Assassin, thinking that you had a straight shot to deliver a ball to the goal, only to have the Juggernaut throw up a wall at the homestretch.

Such obstacles are easily countered by knowing the alternative routes. As with any shooter map, time is the only factor preventing you from committing every turn, shortcut, and hiding spot to memory. A common benefit of knowing the layout well is the palpable gratification of taking a battery or ball from the center of the map to your goal in less than 5 seconds in the Overcharge and Blitzball modes.

This map memory learning curve wouldn’t be as steep if not for all the time you spend running into locked doors and crossing invisible boundaries that pick away at your health. The maps’ other shortcoming is the environmental art style, where futuristic surroundings can’t mask the arenas’ uninspired visuals.

The contrast of richness in functionality and lack of memorable visuals also applies to Lawbreakers’ ensemble cast. Their designs support the notion that high detail does not equate to pleasing aesthetics. You only need to look to the class selection screen to see the fighting game influence, where a large and culturally diverse group exude personality, hungry for a fight. Yet despite their array of outfits and confidence-oozing body language, this group largely lacks the magnetic charisma that inspires loyalty and discussion of favorite characters in real life.

No Caption Provided
Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

With any given Quick Match, your mileage will vary on how many strangers decide to work as team players. It’s a testament to the combative appeal of Lawbreakers that it’s not unusual to engage in brief isolated duels. Whether a player’s motivation is to distract an opponent from the objective or the bloodlust of notching another kill, it’s a shame that there is no Deathmatch or Team Deathmatch mode to add variety to a suite of match types centered around delivering items to goals or dominating territory.

Given the unique demands of anti-gravity gameplay, the PC version’s comprehensive yet concise tutorials turn out to be crucial for onboarding new users. That makes their puzzling omission from the PS4 version disappointing. The fact that you’re given currency for participating in the tutorials on PC only twists the knife. To further affirm the PC version as the preferred platform, we also experienced post-match glitches that forced us to relaunch the game from time to time on PS4.

Lawbreakers delivers dopamine hits beyond the arena through post-match score tallies and letter grading. Continuous play also begets higher player profile levels which–after every level up–yields Lawbreakers’ cosmetic customization reward: Stash Crates. Capitalizing on the ever-popular, anticipation-driven appeal of random card packs, these loot boxes–packing four items of various rarities (and the occasional in-game currency)–reinforce Lawbreakers’ replayability. And the spectacle of opening these crates is as ceremonious and well-animated as anything you’ll find in Madden or Plants Vs. Zombies: Garden Warfare.

One sign of any worthwhile team-based shooter is a level of accessibility where everyone feels they can contribute no matter their play style, and Lawbreakers succeeds in this manner. And while the lack of Deathmatch is a lost opportunity, its sufficient playlist of modes offers a viable outlet to flaunt your kill/death ratio, even if it’s at the expense of team success. What counts is that its fresh anti-gravity mechanics transcends its first-glance novel appeal and creates limitless combat situations that will be new and inviting to many shooter fans.

Vía https://www.gamespot.com/reviews/lawbreakers-ps4-review/1900-6416726/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube!

Coach Kreeton in the Hospital | All That | NickSplat

Coach Kreeton in the Hospital | All That | NickSplat

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Subscribe to me here on Youtube! After injuring himself from a crazy fall down the stairs, Coach Kreeton (Kel Mitchell) ends up in the hospital. But “luckily” for him, his gym class comes to visit him! Watch this funny clip from All That to see how everything plays out!

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NickSplat is your late-night destination for your favorite childhood Nickelodeon cartoons and live-action shows. We don’t question football-shaped heads, but embrace them – along with Reptar bars, a Big Ear of Corn, orange soda, and even slime for Pete (and Pete’s) sake. Make your slime-covered Nickelodeon childhood dreams come true every night at 10 PM, on the TeenNick channel.
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Nickelodeon Named As Finalists In A Raft Of Category’s In The 2017 Cynopsis Kids’ !magination Awards

Cynopsis Kids has announced the very exciting news that Nickelodeon has been named as finalists in a raft of category’s in Cynopsis Kids’ sixth annual !magination Awards!

The 2017 Cynopsis Kids’ !magination Awards will highlight the most outstanding cross-platform programming and marketing – and the executives behind the scenes – in the highly competitive and dynamic kids media industry.

“The children’s and family programming universe continues to innovate at light speed. This year’s !magination Awards finalists raise the bar yet again on industry talent and content, and we are very excited to honor them,” says Cathy Applefeld Olson, editor of Cynopsis Kids.

The Cynopsis Kids !magination Award finalists will be recognized at a breakfast ceremony and mimosa networking reception on Tuesday, September 19, from 8:15-10:30 a.m., at The Yale Club in New York City. For event registration information, click here. For registration questions, contact Cathy Pearson at cathyp(at)cynopsis(dot)com. For advertising, sponsorship information, or to buy an ad in the program, contact VP of Sales & Marketing Mike Farina at mike(at)cynopsis(dot)com.

Additionally, Cynopsis Kids will honor family-viewing success Little Big Shots, the NBC series hosted by Steve Harvey and produced by Warner Horizon Television and East 112th Street Productions, and present a performance by The Joyous Quintet, one of the show’s winners who have performed at Lincoln Center and on Today.

Below is a list of 2017 Cynopsis Kids’ !magination Awards category’s that Nickelodeon has been named as a finalist in. A full list of The complete list of finalists, which also include 7ate9 Entertainment, Amazon, Cartoon Network, Animal Planet, DreamWorksTV, Food Network, FOX, Hasbro Studios, Litton Entertainment, National Geographic, Netflix, PBS KIDS, Saban Brands, Sesame Workshop, Steve Rotfeld Productions, The Jim Henson Company, YouTube, Disney, and more, can be found here.

Advertising/Promotional Campaign
Danger & Thunder – Nickelodeon
Kids Pick The President – Nickelodeon
Kids’ Choice Awards 2017 Sponsorships Branded Content – Viacom/Nickelodeon
The 2017 HALO Awards – Nickelodeon
The Powerpuff Girls and We Bare Bears – Cartoon Network

Digital Marketing Campaign
Kids’ Choice Awards 2017 Sponsorships Branded Content – Viacom/Nickelodeon
PAW Moments – Spin Master
Twitch Presents Power Rangers Live Stream Marathon – Saban Brands
Voltron Legendary Defender Campaign – Roblox
General Mills Cinnamon Toast Crunch – batteryPOP
YouTube, Music-Driven Tween Series, SpacePOP – Genius Brands International

Pro-Social Campaign
Kids Pick the President – Nickelodeon
Together For Good – Nickelodeon International
Connor’s Cure Pro Social Campaign – WWE
Dream Big, Princess – 7ATE9 Entertainment
Give – Litton Entertainment

Marketing/Promotional Campaign
Halloween 360 – Nickelodeon
Kids’ Choice Awards 2017 Sponsorships Branded Content – Viacom/Nickelodeon
The Loud House Marketing Campaign – Nickelodeon
#100Reasons to Rock the Park – Litton Entertainment
Floogal Your World – Sprout
Puppy Bowl – Animal Planet
PBS KIDS: Splash and Bubbles – PBS
Sprout Talks Tech – Sprout

Social Media Campaign
HALO Awards Social Media Campaign – Nickelodeon
Ice Age Collision Course – McBeard / 20th Century Fox
Spellbound (starring Spider-Man & Iron Man) – Marvel Entertainment

Best Shortform Content – K6-11
Acapella Theme Song Showdowns – Nickelodeon
Kids’ Choice Awards 2017 Sponsorships Branded Content – Viacom/Nickelodeon
The Loud Song – Nickelodeon International
Cyberchase: Monster Minutes – WNET/THIRTEEN
OddTube – PBS KIDS

Best Shortform Content – Preschool
Crafty Creatures – Nickelodeon International
Pixel Art Series – Nickelodeon International
Melia and Jo – Houghton Mifflin Harcourt
Through the Woods – Houghton Mifflin Harcourt
YoBoHo HooplaKidz – BroadbandTV

Brand Website
NickJr.com – Nickelodeon
Nick.com – Nickelodeon
Sprout Online – Sprout

eBook
NJR Books [Nick Jr. Books] – Nickelodeon
Elmo Goes to School! – Sesame Workshop
Store Central App – Disney

Interstitial Series
Kids’ Choice Awards 2017 Sponsorships Branded Content – Viacom/Nickelodeon
Teenage Mutant Ninja Turtles: Archie Spots – Nickelodeon International in association with Workinman Interactive
The After Party Interstitial Series – Nickelodeon
Litton/OPEI/Scholastic – Litton Entertainment
TurfMutt – Litton Entertainment
Be Inspired – Disney

Kids 2-11 Series
Paradise Run – Nickelodeon and Stone & Company Entertainment
PAW Patrol – Spin Master Ltd.
Pig Goat Banana Cricket – Nickelodeon
Power Rangers Ninja Steel – Saban Brands
Sanjay & Craig – Nickelodeon
The Fairly OddParents – Nickelodeon
My Little Pony: Friendship is Magic – Discovery Family/Hasbro Studios
Octonauts – Silvergate Media

Mobile App – K6-11
Super Brawl World – Nickelodeon
The Nick App – Nickelodeon
NFL RUSH Gameday – NFL
Toca Hair Salon 3 – Toca Boca

Mobile App – Preschool
Nick Jr. App (Android) – Nickelodeon
Budge World – Budge Studios
Dot. – The Jim Henson Company
Hello Everybody – Music Together Worldwide
HITN Learning – HITN
PINKFONG Mother Goose: Nursery Rhymes and Games! – SmartStudy
Ready Jet Go! – Wind Dancer Films
Sprout Playground – Sprout

Mobile App (Educational)
Code A Character – Nickelodeon
Nick Jr. App (Android) – Nickelodeon
HITN Learning – HITN
Nature Cat’s Great Outdoors App – PBS KIDS

Mobile App (Entertainment)
Nick Jr. App (Android) – Nickelodeon
NOGGIN App (Android) – Nickelodeon
Angry Birds Blast – Rovio
My Little Pony Harmony Quest – Budge Studios

New Preschool Series
Rusty Rivets – Spin Master Ltd.
Beat Bugs – Grace: a storytelling company
Floogals – Sprout
Ollie! The Boy Who Became What He Ate – Radical Sheep Productions
Splash and Bubbles – The Jim Henson Company

New Series for 6-11
The Loud House – Nickelodeon
Bottersnikes & Gumbles – CAKE
Mighty Magiswords – Cartoon Network
The Bagel and Becky Show – Radical Sheep Productions
Weird But True! – Steve Rotfeld Productions

Online Game
Legends of the Hidden Temple: Unlock the Past – Nickelodeon
Paw Patrol Tracker Jungle Rescue – Nickelodeon
Shimmer & Shine The Great Zahramay Falls Race – Nickelodeon
Teenage Mutant Ninja Turtles: Pizza Quest – Nickelodeon International in association with Workinman Interactive
Cyberchase: Save the Park! – WNET/THIRTEEN

Online Interactive Experience
Halloween 360 – Nickelodeon
Kids’ Choice Awards – Nickelodeon
Kids Pick The President – Nickelodeon
Nickelodeon Slime Cup 2016 – Nickelodeon International
Nickelodeon Music Maker – Nickelodeon
PLAY 60 Challenge Virtual Field Trip at Super Bowl LI – NFL

Online Studio
Nick and Nick Jr. Games Teams
Budge Studios
Driver Digital Studios

Preschool Series
Peter Rabbit – Silvergate Media
Dot. – The Jim Henson Company
Fireman Sam – Mattel Creations
Nina’s World – Sprout
Octonauts – Silvergate Media
Ready Jet Go! – Wind Dancer Films
Transformers Rescue Bots – Discovery Family & Hasbro Studios

Preschool/K2-11 Special
Bunsen is a Beast “Beast of Friends” – Nickelodeon
Harvey Beaks – Nickelodeon
My Little Pony: Equestria Girls: Legend of Everfree – Discovery Family & Hasbro Studios
Terrific Trucks Save Christmas – Sprout
Thomas & Friends The Great Race – Mattel Creations

Tablet-Based App
Music Maker – Nickelodeon
NOGGIN App (Android) – Nickelodeon
The Nick App – Nickelodeon
Disney Magic Kingdoms – Disney/Gameloft
HITN Learning – HITN

Tchotchke
Legends Of The Hidden Temple Movie Press Kit/USB premium – Nickelodeon
Smiling Squidward Plush – Viacom International Media Networks
Puppy Bowl promotional pack – Animal Planet

Use of Video Promotion
Kuu Kuu Harajuku Music Video – Nickelodeon
Nick Girls Rule The World – Nickelodeon
Ever After High “Dragon Games” Stop Motion Music Video – Magnet Media Films
Ice Age Collision Course – McBeard / 20th Century Fox

Video Game
Nick Racing Stars – Nickelodeon
Super Brawl World – Nickelodeon
Teenage Mutant Ninja Turtles: Pizza Quest – Nickelodeon International in association with Workinman Interactive
Just Dance 2017 – Ubisoft

More Nick: Nickelodeon’s “School Of Rock” Nominated In 2017 Primetime Emmy Awards!

Original source: PRWeb.


Follow NickALive! on Twitter, Tumblr, Google+, via RSS, on Instagram, and/or Facebook for the latest Nickelodeon News and Highlights!

Vía http://nickalive.blogspot.com/2017/08/nickelodeon-named-as-finalists-in-raft.html ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube! Subscribe-PNG-12sss

Rainbow Six Siege Adds New Map, Three Operators Later This Month

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The next major expansion for Rainbow Six Siege is just a few weeks away. Ubisoft has announced the release date and contents of the shooter’s next big update, though we don’t yet know many of the specifics.

Operation Blood Orchid, as the next update is called, launches on August 29 for PC, PS4, and Xbox One. It adds a new map and three Operators–one more than these expansions typically include. The map is set in Hong Kong, but Ubisoft hasn’t revealed what to expect from the Operators yet.

All three Operators will be available to season pass owners on August 29; everyone else will be able to purchase them with in-game currency beginning on September 5. The map unlocks for free to all players on August 29.

The map and characters will be fully revealed during a livestream at the Rainbow Six Pro League Finals. The stream is scheduled for August 26 at 10:15 AM PT / 1:15 PM ET / 6:15 PM BST on Twitch. The Finals themselves will be broadcast over that weekend, August 25-26, as part of Gamescom.

Ubisoft upended its usual schedule for Siege patches earlier this year. It canceled one expansion (including its Poland map) in favor of Operation Health, a series of updates intended to improve various aspects of the game. A South Korea-themed expansion is due out in November and will also include three characters and one map. Siege’s most recent update, version 2.2.2, just launched earlier this week.

Vía https://www.gamespot.com/articles/rainbow-six-siege-adds-new-map-three-operators-lat/1100-6452483/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube!

Jennifer Aniston Doesn’t Mind the Attention Over Rachel’s Nipples on Friends

Jennifer Aniston, Friends, NipplesSo no one told you they were going to make a page…
Jennifer Aniston’s Friends character probably wasn’t a fan of padded bras. Rachel Green showed her nipples through her tight…

from E! Online (US) – TV News http://www.eonline.com/news/873130/jennifer-aniston-doesn-t-mind-the-attention-over-rachel-s-nipples-on-friends?cmpid=rss-000000-rssfeed-365-tvnews&utm_source=eonline&utm_medium=rssfeeds&utm_campaign=rss_tvnews

Rainbow Six Siege Adds New Map, Three Operators Later This Month

http://ifttt.com/images/no_image_card.png

The next major expansion for Rainbow Six Siege is just a few weeks away. Ubisoft has announced the release date and contents of the shooter’s next big update, though we don’t yet know many of the specifics.

Operation Blood Orchid, as the next update is called, launches on August 29 for PC, PS4, and Xbox One. It adds a new map and three Operators–one more than these expansions typically include. The map is set in Hong Kong, but Ubisoft hasn’t revealed what to expect from the Operators yet.

All three Operators will be available to season pass owners on August 29; everyone else will be able to purchase them with in-game currency beginning on September 5. The map unlocks for free to all players on August 29.

The map and characters will be fully revealed during a livestream at the Rainbow Six Pro League Finals. The stream is scheduled for August 26 at 10:15 AM PT / 1:15 PM ET / 6:15 PM BST on Twitch. The Finals themselves will be broadcast over that weekend, August 25-26, as part of Gamescom.

Ubisoft upended its usual schedule for Siege patches earlier this year. It canceled one expansion (including its Poland map) in favor of Operation Health, a series of updates intended to improve various aspects of the game. A South Korea-themed expansion is due out in November and will also include three characters and one map. Siege’s most recent update, version 2.2.2, just launched earlier this week.

Vía https://www.gamespot.com/articles/rainbow-six-siege-adds-new-map-three-operators-lat/1100-6452483/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube!

Nickelodeon Voice Actors Win In BTVA Voice Acting Awards 2016

Behind The Voice Actors has announced the fantastic news that a raft of Nickelodeon voice actors have won awards in the BTVA Voice Acting Awards 2016, which honors the best voice acting work over the last year!

The official winners of the 6th Annual BTVA Voice Acting Awards, as chosen by the Administrative Team at Behind the Voice Actors were revealed to the public on Monday 24th July 2017.

In addition to the official winners, BTVA also invited fans to vote for their choice in each of the 24 categories for the “People’s Choice” portion of the awards.

Below is a list of awards Nickelodeon voice actors won at the 6th Annual BTVA Voice Acting Awards featuring. A full list of BTVA Voice Acting Awards 2016 nominees can be found at behindthevoiceactors.com/btva-awards/2016:

Best Vocal Ensemble in a Television Series
Teenage Mutant Ninja Turtles (2012): Seth Green, Rob Paulsen, Sean Astin, Greg Cipes, Hoon Lee, Mae Whitman, Kevin Michael Richardson, Josh Peck, David Tennant, Eric Bauza, Clancy Brown, Michael Dorn, Fred Tatasciore, JB Smoove, Phil LaMarr. | Official Winner, BTVA Staff Choice

Best Vocal Ensemble in a NEW Television Series
The Loud House: Grant Palmer, Catherine Taber, Liliana Mumy, Nika Futterman, Cristina Pucelli, Jessica DiCicco, Grey DeLisle, Lara Jill Miller, Jill Talley, Brian Stepanek, Caleel Harris, John DiMaggio, Susanne Blakeslee, Carlos Pena, Jeff Bennett. | Official Winner, BTVA Staff Choice

Voice Actress of the Year
Laura Bailey: Luna, The Loud House; Belle Pepper, Sanjay and Craig | BTVA Staff Choice; People’s Choice

Best Female Lead Vocal Performance in a Television Series
Kimberly Brooks: Bertha Van Weld, Sanjay and Craig | BTVA Staff Choice

Best Male Vocal Performance in a Television Series in a Guest Role
Patrick Fraley as ’87 Krang, “Trans-Dimensional Turtles”, Teenage Mutant Ninja Turtles

Best Female Vocal Performance in a Television Series in a Guest Role
Lucy Lawless as Hiidrala, Teenage Mutant Ninja Turtles (2012) | Official Winner, BTVA Staff Choice

Best Male Vocal Performance in a Video Game
Nolan North (TMNT, Blaze and the Monster Machines) as Nathan Drake, Uncharted 4: A Thief’s End | BTVA Staff Choice; People’s Choice

Best Female Vocal Performance in a Video Game
Laura Bailey (The Loud House, Sanjay and Craig) as Catwoman / Selina Kyle, Batman: The Telltale Series | BTVA Staff Choice; People’s Choice

A huge congratulations to all the winners of the BTVA Voice Acting Awards 2016!

More Nick: Nickelodeon’s “School Of Rock” Nominated In 2017 Primetime Emmy Awards!

H/T: ToonZone/@Candy Randy.


Follow NickALive! on Twitter, Tumblr, Google+, via RSS, on Instagram, and/or Facebook for the latest Nickelodeon News and Highlights!

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NATURE CAT | The Royal Castle Builders | PBS KIDS

NATURE CAT | The Royal Castle Builders | PBS KIDS

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Subscribe to me here on Youtube! Watch full episodes and play Nature Cat games at http://pbskids.org/naturecat

Nature Cat, Squeeks, Hal and Daisy find an idyllic spot in the woods to set up their royal castle, for a day of royal play! But the build doesn’t go so smoothly because there is a rotting log in the way of their new kingdom. Nature Cat declares they move the useless rotting log away to make room for the castle.

Watch and play more games at http://pbskids.org or download the *FREE* PBS KIDS Video and Games app at http://pbskids.org/apps/
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Giveaway: Gigantic Skin Codes And Boosts (PC)

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We teamed up with Perfect World to give away 5,000 codes for their newest game Gigantic on PC. Each code unlocks 4 special skins and 2 boosts.

The Gigantic Airship Supply code includes:

  • Tyto the Swift’s The Valerian Skin
  • Beckett’s Iron Tower Skin
  • Margrave’s Seraphe Betrayer Skin
  • Tripp’s Citadel of Amber Skin
  • 1x Crown Boost: 10 win
  • 1x Prestige Boost: 10 win

This is an instant win and you will receive an email with the code within 24 hours.

Enter below:

Gigantic is a free-to-play strategic hero shooter developed by Motiga. Gorgeously rendered, light-hearted and charming, Gigantic is for all types of gamers, pitting teams of five heroes and their massive Guardians against each other in epic battles across a variety of maps. The game combines explosive combat with fast-paced teamwork, strategy and skill, as players must work together and fight relentlessly to defeat the opposing Guardian with spells, guns and swords.

For more information about Gigantic and to download the game for free, please visit the official website: www.GoGigantic.com.

Vía https://www.gamespot.com/articles/giveaway-gigantic-skin-codes-and-boosts-pc/1100-6452012/ ʕ ᴖᴥᴖʔ Subscribe to me here on Youtube!